Virtual Reality
Apart from its use in digital gaming, virtual reality technology can also be used for remote access to cultural heritage sites, browse virtual objects in a virtual museum or as a training tool in e-learning. Virtual reality can be used interactively via an input device such as a keyboard. Digital preservation issues include a lack of standards and therefore a lack of compatibility of hardware, software and networking technology.
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CAD: A Guide to Good Practice
Damien Robinson; Harrison Eiteljorg II; Jeremy Huggett; Kate Fernie
(Date Created: 2002)
(United Kingdom)
- "The Guide is based on the premise that many organisations create and use computer aided design (CAD) software for archaeological and architectural projects. Increasingly CAD files comprise a component of project archives which are born digital, used digitally and which may not fully be re-produced on paper. The CAD guide is aimed at those who create CAD files, at project managers and at those considering the management of CAD archives. The guide offers a
description of CAD software with a discussion of its use in a variety of situations, methods of data capture and good practices in the preparation of CAD models including consideration of layer naming schemes, drawing conventions and file formats. The guide provides an invaluable source of information about the management of digital data
both during the project life-cycle and for its long-term preservation, archiving and effective data re-use. As a result it emphasises the importance of adhering to standards and of documentation essential information to support the re-use of the resource. The CAD Guide to Good Practice is of use to academic researchers, staff in national heritage agencies and local authorities, project field-workers, illustrators and others who are using CAD files as the foundation on which to build
mapping applications and virtual reality models."
- ISSN: 1463-5194
- http://ads.ahds.ac.uk/project/goodguides/cad/
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Creating and Using Virtual Reality : a Guide for the Arts and Humanities
Fernie, Kate (editor); Richards, Julian D. (editor)
(Date Created: 2002)
- This AHDS guide to good practice includes sections on archiving virtual reality projects and resources discovery. It includes information on metadata, formats, access and documentation of Virtual Reality projects. The Guide concentrates on accessible desk-top virtual reality which may be distributed and viewed on-line via the World Wide Web. It is concerned with the variety of virtual reality models that may be produced and how to ensure that these can be delivered successfully to users and preserved for future reuse. Funding for AHDS ceased in 2008.
- http://www.webarchive.org.uk/wayback/archive/20061003230000/http://vad
s.ahds.ac.uk
- Site archived by the UK Web Archive.
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Related Topics: Audio and Audiovisual material | Computer Aided Design (CAD)
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Formats & Media
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